Author Topic: Sim process or index?  (Read 2612 times)

Offline shirtz

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Sim process or index?
« on: December 14, 2012, 03:21:39 PM »
Does anyone know how this was printed? It looks vectored with the colors over printed I'm not sure.
Any help would be appreciated.


Offline mk162

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Re: Sim process or index?
« Reply #1 on: December 14, 2012, 03:23:06 PM »
sim process.  use a loop to look at the dots.  if the dots are all even in size, it's sim process, different size dots would be sim process.

it could be vector as well, with overprints and whatnot.

Offline tonypep

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Re: Sim process or index?
« Reply #2 on: December 14, 2012, 03:23:53 PM »
Loooks like sim.....perhaps from a seps in a can program. They keep getting better

Offline Chadwick

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Re: Sim process or index?
« Reply #3 on: December 14, 2012, 04:13:58 PM »
I'm not sure what vector art would have to do with anything.

Looks like it was sepped 'normally'.
Spot colors with overlays and blends.

Sim process if you like.
( I can't see the dots in the pic, but l'd say sim )

Offline Sbrem

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Re: Sim process or index?
« Reply #4 on: December 14, 2012, 04:21:07 PM »
the pic is a little soft, but I think I see halftone dots, so either Sim or a straight ahead Illustrator or CD file. Indexing uses "random" dots that are all the same size, but don't overlay, they interlock...

Steve
I made a mistake once; I thought I was wrong about something; I wasn't

Offline Chadwick

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Re: Sim process or index?
« Reply #5 on: December 14, 2012, 10:48:37 PM »
So..looks like I was bored.
( but it's Friday and I'm havin' a beer or 7, so, Cheers! )

Shirt color.

Primaries:

Base white ( in this case, dark garment )

Yellow
Red
Blue
Black

Tertiaries ( secondary ) involved:

Brown ( likely used here )
Green ( probably used, due to what I see in the background )
Orange ( easiest blend, but..can't tell from pic )

And then:

A second blue is always nice when you use red instead of magenta.
( not a primary, but high on the list, I suppose )


That's what I think they used.
Take it, leave it, discuss and/or argue it, as you will.
It's all good.
 
The tertiaries ( sp? ) could be just mixes of primaries,
or another color added, hard to tell exactly.

The vector comment was at coffee time..sorry.
Seemed irrelevant at the time for the question.
I used to do things that way..gave me a frickin' headache.

I like vectors for tight lines and scalablility. not seps.

I don't think this is index.
It's ( what I call ) Sim process-ish.

Base is trapped, perhaps p/f/p/f before the colors,
maybe they have lots of heads and did a second white, with just the solids.

Hard to say for sure..I wasn't there.
Enough ramblin from me.

Cheers.

Offline Dottonedan

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Re: Sim process or index?
« Reply #6 on: December 15, 2012, 12:58:23 PM »
Printed at 9 colors,  I see that it could have been 7 colors easily.


It falls in the sim process family using traditional halftones. Not indexed.  I see screen angles and dot patterns.


In addition, I'll note that I would not do an indexed print on a job like this. It doesn't use a lot of detail blends with texture. Thats the only time I use it and I use a random pattern. Straight indexed prints dots side by side and does not blend physically (outside of any dot gain and miss registration).


Many people do use index for jobs like this as a fast easy way of achieving printing what theyt feel is a tough job to do separations on.


If any of you ever run into this scenario, send me the jpg and I'll quote it at traditional separations. In addition, I usually am able to save a color or two, making the job cost your customer less $.


Having a brick and motor shop now, I see a lot of jobs coming in for quotes from customers that get quoted at x amount of colors by other shops and I can print it in 1-3 colors less using blending.
Artist & Sim Process separator, Co owner of The Shirt Board, Past M&R Digital tech installer for I-Image machines. Over 28 yrs in the apparel industry. Apparel sales, http://www.designsbydottone.com  e-mail art@designsbydottone.com 615-821-7850

Offline shirtz

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Re: Sim process or index?
« Reply #7 on: December 15, 2012, 08:24:19 PM »
We were asked to quote this for a potential customer. We only have eight color autos so we may have to pass on this. Not sure if they are open to reducing the number of colors or not.
Whoever produced these really does a good job.

Offline Homer

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Re: Sim process or index?
« Reply #8 on: December 15, 2012, 09:15:48 PM »
I counted 7 colors, a little our of reg with some dot gain too? or is it my eyes?

Black
white
red
yellow
blue
brown
green

now you guys say sim process, but unsure -  what exactly makes something a sim process print? Doesn't it mean you are simulating a process print, like a realism type design? Or does it mean something totally different? Color me stupid but I guess I never really knew what sim process meant.
...keep doing what you're doing, you'll only get what you've got...

Offline Chadwick

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Re: Sim process or index?
« Reply #9 on: December 15, 2012, 09:53:22 PM »
Well..for me,
sim process involves blends, much the way CMYK works.
( go YMCK for shirts and such )
The reason I pointed out the tertiaries, is because those could be a blend of the primaries, or not.
The red is out of register on this pic, so, the brown is a color, not a blend, or it'd look like arse.
The green is tight, but one of the blues is out as well, so I'm not sure if that's another color, or a lucky blend.

Sim is the word to remember.
Simulated process.

It's simulated cause you still use blends, but, if you got some funky color, you can add that too.

I hope that makes sense.
There's alot of folks around these parts, much more knowledgeable than me,
that will explain it..different.
End result is what you look for.

Beers.

*spelling fixed, hopefully

« Last Edit: December 15, 2012, 10:06:05 PM by Chadwick »