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Computers and Software => Raster and Vector Manipulation Programs, and How to Do Stuff in Them. => Topic started by: jason-23 on June 18, 2012, 11:30:08 AM
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Inside text that is. It seems when you have a multipul color fill in text and then curve the text, the fill stays straight...is there a way to make it curve correctly or am i just screwed? I tried to look it up in past threads but the search bar doesnt work for itsh! ;D
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How about a pic to show us just what the fill looks like, and what program are you using?
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I think that you have to expand the fill (In illy, do not know about corel)
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in corel x4 andy...and again the search box is inop for me.
in the image the top one is straight, unlike homer ;D, in the bottom two when you apply interactive envelope the fill stays straight and doesnt bend with the curve of the text.
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I work in illustrator and I didn't think that is possible. Well until I messed with it a little. You can do it if you expand the fill (making the gradient fill an object. Then you apply the curve. You will not be able to change the color or gradient after the curve is applied.
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Well, following the advice in what I did find when searching (can't find now, lol!) In CorelDRAW, I broke the text apart, and filled each individually, adjusting the angle.
It's a lot more work, but is this what you need?
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One way is to first fill the text when horizontal then export it as a .emf or some other similar export and then reimport and apply envelope effects, the reimported graphic has the fountain fill broken into vectors many thin lines of it but it does work.
Or you can go the really hard way and try to use Corels Radial fill, but good luck with that.
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Frog your gradient is still straight. Its just applied to each letter giving the effect of a curve. Below is the results if you expand the gradient then apply the Curve.
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But, is that an option in CorelDRAW?
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Not an option in Corel which is why you have to reimport as a emf or some such file, that converts the raster created in Corel to object based, albeit a ton of objects but it does work.
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send me the file and I will flatten it for you in AI. Then you can do the curve. When you flatten the gradient in AI it breaks the gradient into bars of color. It looks funny on the screen but still prints fine.
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yo@screengear how do you go in order to flatten the gradient
I am only a corel guy,
thanks
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there is a couple ways...in AI
1) select object then, from the top menu - Object / expand/ then check the fill box, then click OK.
2) Then the one that not many know about and that may work for you in Corel.
Save the file back to an old version. I don't know off the top of my head but Illustrator didn't have gradients in the older versions so it just flattens the gradients into objects. (they are not editable but will work for what you are trying to do.) After savign the file close the file your in and open the file again. (make sure to keep a version so you can edit it if you have to.)
Hope that helps.
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nice tips it works like a charm
Thanks
Gabe
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nice tips it works like a charm
Thanks
Gabe
The second option worked in Corel?
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second option did flatten the gradient,
but when importing in to Draw it crash it
no problemo with the first one
Gabe
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CorelDraw seldom plays nicely with Illy's "gradients" for me.
Clients have often sent files like this composed of hundreds of slivers making up the fade.
So. bottom line sounds like Jason's curved fill is do-able in Illy, but not in CorelDRAW
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I explained how to do it in Corel.
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Yeah, I'm playing with that, and the fill is great, but I would need some real practice to get manipulate the envelope accurately to get the letters in the exact same position as I get with my "Fit Text to Path " option.
Jason is probably a little sharper than me so it may work great for him sooner.
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Mikes way of doing it works in Corel, it just looks funky on screen.
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I tried it as well, and like I said, the fill does exactly as advertised, I just have trouble manipulating the envelope easily and accurately. Jason should do fine.
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Yea it does look funky on screen because the raster gradient is turned into thousands of filled objects, it still prints out fine.
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Another way of it doing it while still having full text and text to path control is to use power clips, it would be a major PITA because you would have to creat a very large object "circle" with a radiant fill and then power clip with in the text but any tweaking would be time consuming, I think the new X6 has a much better power clip system where you can adjust power clipped objects in real time.
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I think the new X6 has a much better power clip system where you can adjust power clipped objects in real time.
You are correct. The best term to use for this is Fill Following Shape and it is something I have been working on trying to get introduced into DRAW for a couple betas now. Hopefully we will see it yet until then there are methods that will create this fill with a couple extra steps. Once you do it one or twice it isn't that big of a deal as your talking about a minute tops for thew workaround.
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it would be nice if they would do something like "lock fill" or something like that where you could distort something with a power clip or gradient and it would distort the fill evenly as well.
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You could also fit the text to path then use a radial fountain fill in corel and adjust the center point so it lines up like you want.
this one took me 4 trial-and-errors to get right, center point at -75
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Why not add all the 'real' gradient bs AFTER you've finished the blackine layout, and had it approved for scale layout spelling, etc?
Vector programs have all sorts of stuff to give you a preview and such, but that should never be considered final. ( TRUTH! )
A radial color-fill gradient, or layers of individual, multiplied, color gradient transparencies is how you achieve that, AFTER the fact.
( multiple objects give you better control )
Don't make funky effects ( the final stuff ) before you are done with your initial layout. ( moar TRUTH! )
This goes back to 'Art crap 101'.
Just sayin', cause many of you, apparently, don't know any better yet.
Cheers.
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nice.
He asked how to do it, and got several options.
Not sure what your problem is with that.
maybe if he asked to see a blackline layout he would have got that.....
...Guess we don't know better than to show someone what they've asked to see.... customer service 101.
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No..not what I meant.
My apologies....just typing thoughts, and not being very 'social' about it.
All options presented were good, but I'm talking about cart before horse stuff.
Thing is, the workflow running in that manner just won't quite do what he wants.
If you shape the fill object ( blackline or frame or whatever ) before doing the 'shiny' you will get better results.
'Shiny' stuff comes later.
That's what I'm referring to.
And Inkworks, I'm also agreeing with your example above, as well as several others.
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Sorry, my bad for being touchy last night, too many 12-14 hour days and working weekends, coming in grumpy usually means one will read "grumpy" into things that may not be meant that way.
It's all good now, 2700 black poly Dry-tech t's printing good and holding awesome detail on the back tiny multi sponsor print... was weighing heavy on my mind, heck the white is even staying white for a change thanks in no small part to tips posted on this forum.
Gotta get caught up and go fishing I guess.
cheers,
jon
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No apology necessary.
I've been known to come across as a prick.
( and believe it or not, it's not usually intentional )
Back on topic here though, what I said is valid.
Many of you will want to do things in an order that isn't 'logical' from an art constuction perspective.
Like..the nuts and bolts of the process.
It will cause you grief, and you'll wonder why the hell (whatever) isn't working properly.
I'm just suggesting that one thinks about the order ( of the things ) one creates stuff in.
I'm not sure how the math would work to create an out of round ( ie: not a perfect radius ) gradient fill in a vector environment.
I can surely understand why the fill is independant of the object though.
I usually do this stuff like inkworks example if constrained by vector bs.
If, however,
your blackline, shapes, objects, whatever, is all finished, at scale, and you're adding the shiny after the fact,
one could use a bitmap program to 'stroke along path' with a brush and have a perfect contour fill with the desired results.
It's easy enuf in photoshop, I imagine photopaint must have something similar.
You can import that bitmap back into your vector program simply enuf and you're golden.
I'll try not to come off as such a prick in the future, although, come the end of the week, we're all in crap moods anyways, haha.
Cheers all.