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Artist => General Art Discussions => Topic started by: Prosperi-Tees on September 02, 2012, 11:50:02 PM
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There has to be a way and I just dont know it. RGB bitmap and I am trying to make the background transparent so my DTG people can print it.
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I'm sure I'm missing something, but if you want it gone, i.e. transparent, why have a background in the first place?
I'm only familiar with setting backgrounds transparent for web pages.
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Its actually that same file you knocked out for me last week just revised. I recieved it as a jpg, put it into corel and converted to a rgb bitmap because thats why my dtg'er said she needed. Well it would have worked if going on white shirts but not on darks because it has the square around it?
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Import it into Corel, covert to bitmap, select transparent background.
Should do the trick unless I'm missing something.
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Import it into Corel, covert to bitmap, select transparent background.
Should do the trick unless I'm missing something.
I did that and this is what I get....
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Ok, try this, but I have to tell you ahead of time, you will not be able to keep a transparent background in a .jpg format. I'm pretty sure the only way you can get it to keep its transparency is as a .png or .gif. Your DTG should be able to accept a .gif format.
Anyway. In case you have any nodes in the image, draw around the entire image and GROUP. Convert to RGB Bitmap with transparent background.
Edit in Photopaint, and use the magic wand to delete the white background. You may have to fiddle with the Tolerance to get rid of as much white as you can. Then EXPORT and Save as type ".gif". If you drop the .gif back onto your original canvas, you should see the background is transparent. Hope that works.
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Do they really need something more than this?
Just cropped. Still a white background, but no square.
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Do they really need something more than this?
Just cropped. Still a white background, but no square.
Nah Andy, I put the black square to show what would print on a black shirt which would be the white square and thats what we dont want.
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Ok, try this, but I have to tell you ahead of time, you will not be able to keep a transparent background in a .jpg format. I'm pretty sure the only way you can get it to keep its transparency is as a .png or .gif. Your DTG should be able to accept a .gif format.
Anyway. In case you have any nodes in the image, draw around the entire image and GROUP. Convert to RGB Bitmap with transparent background.
Edit in Photopaint, and use the magic wand to delete the white background. You may have to fiddle with the Tolerance to get rid of as much white as you can. Then EXPORT and Save as type ".gif". If you drop the .gif back onto your original canvas, you should see the background is transparent. Hope that works.
I will give that a shot and see what happens, thanks ill update when I try.
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Export the RGB Bitmap as a Photoshop PSD file with the background transparent on. Your dtg should work with the psd file.
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I did it. And it looks like crap. Wow...
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It looks like crap because the fades are still using white, when they should be fading out of black (or whatever color you're going on. In other words, the fade itself needs to be transparent.
If you get nowhere with this, talk to Jason 23 about a re-draw.
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Don't use .gif or .png both those a serious compression formats. For DTG export as TIFF with transparent background, TIFF is lossless and retains all the details.
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You can go to Corel Photo-Paint then in there you can play around with the Mask.
Menu -> Mask -> color mask.
Pick white and knock out the white. JUST BECAREFUL OF KNOCKING OUT THE WHITE IN THE GRAPHIC AREA.
Good luck
Anthony
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Don't use .gif or .png both those a serious compression formats. For DTG export as TIFF with transparent background, TIFF is lossless and retains all the details.
I liked that. Using the same exact image with the white knocked out, the .tif had a much smoother edge and with less white edge ghosting.
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Something more like this? I did this real quick in Photoshop, but if you've got layers and masks in PhotoPaint, the only rub is knocking out the white and dialing in your selection to eliminate any artifacts around the lower text (like you can faintly see in this low res copy) but still keep most of the flames. If your Corel file has the text separate, do the white knockout on the "art" part alone in PhotoPaint, then place it back into Corel.
To keep the white inside the art, duplicate the file, do the background delete on the bottom copy, then mask or erase the outside white and flame areas on the top copy, letting the softened flame edges on the bottom show.
You could also go into the bottom copy with the soft flame edges and add some harder edges to make the flames a bit more interesting, or to restore some of that which got lost in the initial white background "selection".
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I went ahead and did it for him. Just called him a couple hours ago and just now sent him this one. Yea. Had some artifacts in it.
I re-did the type (blue and orang at bottom and re-did the fire. or rather, just cleaned it up. Blurring, airbrushing and re- coloring etc. I prob. had an hour in it.
D
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The highlights on the phone number are a nice addition, Dan. Punches it up a little.
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After you convert it wouldn't you just ungroup and delete the white?
Sent from samsung gem(the worst smart phone ever)